Saturday, November 06, 2004

A Tribute to Dance Dance Revolution

Watching the kids in the arcades jumping around on the arrows, trying to make time with the music and the arrows on the screen, I always thought there wasn't a thing in this world that could get me to do this. But XBOX, in all their infinite wisdom, has created a way for me to experience the joys of aforementioned game in the comfort of my own home, without fear of public humiliation. For those of you not yet initiated into the cultish world of DDR, it is truly a marvelous thing. Allow me to explain...

With endless selections of clubified beats and helpful commentary, you jump and stomp on a floor pad, trying to snychronize the movements of your feet on the arrows to the arrows that come up on the screen. But don't be misled - it's not as simple as it may first appear. There are varying levels of difficulty, and, as Shannon and I learned last night, you are upgraded without warning to the next level when you master a song. The rhythms and combinations range from moderately challenging to absolutely impossible. If you are skilled enough to pass a song, you are scored and graded. This is the catch. You become addicted to increasing your score, to perfecting your moves, to beating the computer or your friend, depending on how you set it up to play. And then, just when you develop the slightest bit of confidence in your DDR abilities, you make the foolish decision to challenge your friends to a dance-off. (Beware, Emily and Mark - we are going to kick your arses.) So you see, it's a never-ending cycle that we get sucked into.

Therefore, to all of you at XBOX and Konami, we salute you. Thank you for bringing us endless hours of entertainment (and a great workout), and for being so gracious as to accept obscene amounts of money on our behalf.

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